Home Forums Highlander Decklists Tempo UBx Tempo – “Hootie & the BUG Fish”

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  • #923
    Sarven McLintonSarven McLinton
    Keymaster

    Primer

    Hootie was developed by me (Sarven McLinton) in response to the rise of the Grixis Control lists that have been flooding metas Australia-wide. This tempo deck operates on the principle of resolving an extremely cheap but high-powered threat very early in the game and using soft permission and hand disruption to hold your opponent’s head under water just long enough for them to drown. Although you are not concerned with going to the late game, you can in a pinch perform well in the mid-late game by relying on your planeswalkers, JVP and Snap for value. Almost always however, your opponent will be dead in a flurry of trampling gorillas or other delve threats, and you finish the game by resolving Time Walk, sometimes twice or thrice off Regrowth, Noxious Revival, Snappy and JVP.

    This archetype has been piloted to excellent finishes in medium and large sized events, including 2nd place by Luke Jeffrey at the Mt Barker Highlander tourney, and a 3rd place by Ryan Parry at the 30-player Adelaide Eternal Highlander Challenge.

    “Hootie & the BUG Fish” (Sultai Tempo)

    //WALK PACKAGE (5)
    1 Time Walk ***
    1 Regrowth
    1 Noxious Revival
    1 Snapcaster Mage *
    1 Jace, Vryn’s Prodigy

    //THREATS (9)
    1 Deathrite Shaman
    1 Grim Flayer
    1 Tarmogoyf
    1 Scavenging Ooze
    1 Hooting Mandrills
    1 Tasigur, the Golden Fang
    1 Tombstalker
    1 True-Name Nemesis *
    1 Vendilion Clique

    //GLUE (9)
    1 Gitaxian Probe
    1 Mishra’s Bauble
    1 Thought Scour
    1 Mental Note
    1 Brainstorm
    1 Ponder
    1 Preordain
    1 Gush
    1 Treasure Cruise *

    //INTERACTION (12)
    1 Force of Will *
    1 Daze
    1 Mental Misstep
    1 Spell Pierce
    1 Spell Snare
    1 Thoughtseize
    1 Inquisition of Kozilek
    1 Collective Brutality
    1 Hymn to Tourach
    1 Censor
    1 Mana Leak
    1 Counterspell

    //REMOVAL (6)
    1 Fatal Push
    1 Dismember
    1 Abrupt Decay
    1 Diabolic Edict
    1 Liliana of the Veil
    1 Liliana, the Last Hope

    //LAND (19)
    1 Polluted Delta
    1 Misty Rainforest
    1 Verdant Catacombs
    1 Flooded Strand
    1 Scalding Tarn
    1 Bloodstained Mire
    1 Marsh Flats
    1 Wooded Foothills
    1 Windswept Heath
    1 Underground Sea
    1 Tropical Island
    1 Bayou
    1 Watery Grave
    1 Breeding Pool
    1 Overgrown Tomb
    1 Island
    1 Swamp
    1 Creeping Tar Pit
    1 Faerie Conclave

    SIDEBOARD
    1 Duress
    1 Null Rod
    1 Trygon Predator
    1 Nihil Spellbomb
    1 Faerie Macabre
    1 Sylvan Library
    1 Hydroblast (or Torpor Orb, or Leovold, Emissary of Trest, depending on your local meta)
    1 Bitterblossom
    1 Carpet of Flowers
    1 Flusterstorm
    1 Grip of Phyresis
    1 Baleful Strix
    1 Engineered Explosives
    1 Toxic Deluge
    1 Darkblast

    • This topic was modified 4 months, 3 weeks ago by ShaneShane.
    • This topic was modified 4 months, 3 weeks ago by ShaneShane.

    I manage Adelaide Eternal, a group running monthly tournaments in SA for Vintage, Highlander, and Legacy. We also commentate feature matches which are uploaded to our YouTube channel every month. Visit: www.youtube.com/adelaideeternal

    #732
    Sarven McLintonSarven McLinton
    Keymaster

    PRIMER: DELVE-ER

    This particular Dimir tempo deck was created by Brandon Owen. To start, here is an overview of the deck:

    Brandon Owen has a few comments on the archetype and its origins, copied here for posterity:
    So the reason I made the deck is because I really like playing UB decks, and felt like sleeving up Mental Note. It’s just a pile of decent and efficient Blue and Black cards. It played really well in the Canberra meta, and I did well at Eternal Masters with it – but the red version is potentially just better.
    Also Gush. Card is stupidly good.
    I’m actually still mostly happy with the 75 I played in Brisbane. There are definitely some changes I would make.

    http://auseternal.space/…/t…/brisbane-eternal-weekend-7ph/

    Deluge can hit the board. It’s super good out of the board, and situationally good main. Obviously it usually does some amount of work in most match ups. But I feel like I’d rather it was just some proactive card like Ashiok. On the side of keeping deluge, it is nice to have a sweeper that often leaves behind the delve fatties (but getting reamed on True-Name Nemeis or Bitterblossom sucks).

    I’d love to jam Search for Azcanta in this list. It fuels delve, it is some shoddy repeated card selection early game, and a strong sink in the late. But I can see it being durdly and not that great too.

    A few of the sideboard cards were a meta call. Namely Teferi, BEB, and Darkblast. I suppose the entire sideboard is a meta call in a sense, those three are probably the weakest in an unknown meta. The sideboard I carry around for this deck is probably 40 or so cards fwiw.

    Note, moving deluge puts a lot of sweepers in the board, but that’s kinda what I was going for. Just board into planeswalker control. The list is actually pretty removal light main.

    Waiting for wizards to print the next Island Swamp and I’ll play it over Darkslick Shores.

    The red splash in the deck is also pretty hype, but I’m just a Blue Black boy, living in a Blue Black World.

    If you have any questions about the deck (sideboarding, card choices, playing) feel free to ask.

    • This reply was modified 4 months, 3 weeks ago by ShaneShane.
    • This reply was modified 4 months, 3 weeks ago by ShaneShane.

    I manage Adelaide Eternal, a group running monthly tournaments in SA for Vintage, Highlander, and Legacy. We also commentate feature matches which are uploaded to our YouTube channel every month. Visit: www.youtube.com/adelaideeternal

    #859
    Sarven McLintonSarven McLinton
    Keymaster

    This list Top 4’ed the 2018 National Highlander Championships:

    Note: This list has 59 cards as Treasure Cruise received an additional point and Umezawa’s Jitte was dropped from the list.

    Loki Saunders

    Creatures (9)
    Deathrite Shaman
    Delver of Secrets
    Baleful Strix
    Jace, Vryn’s Prodigy
    Snapcaster Mage*
    True-Name Nemesis*
    Vendilion Clique
    Tasigur, the Golden Fang
    Tombstalker

    Instants & Sorceries (26)
    Gitaxian Probe
    Mental Misstep
    Daze
    Brainstorm
    Fatal Push
    Inquisition of Kozilek
    Mental Note
    Ponder
    Preordain
    Spell Pierce
    Spell Snare
    Thought Scour
    Thoughtseize
    Censor
    Chart a Course
    Collective Brutality
    Counterspell
    Diabolic Edict
    Hymn to Tourach
    Mana Drain*
    Mana Leak
    Dismember
    Toxic Deluge
    Gush
    Force of Will*
    Treasure Cruise**

    Other Spells (54)
    Bitterblossom
    Umezawa’s Jitte
    Liliana of the Veil
    Liliana, the Last Hope
    Jace, the Mind Sculptor*

    Lands (19)
    Field of Ruin
    Urborg, Tomb of Yawgmoth
    Creeping Tar Pit
    Tropical Island
    Underground Sea
    Watery Grave
    Fetid Pools
    Darkslick Shores
    Bloodstained Mire
    Flooded Strand
    Marsh Flats
    Misty Rainforest
    Polluted Delta
    Scalding Tarn
    Verdant Catacombs
    Island
    Snow-Covered Island
    Snow-Covered Swamp
    Swamp

    SB: Arcane Laboratory
    SB: Ashiok, Nightmare Weaver
    SB: Blue Elemental Blast
    SB: Damnation
    SB: Darkblast
    SB: Dead Weight Disfigure
    SB: Duress
    SB: Energy Flux
    SB: Engineered Explosives
    SB: Nihil Spellbomb
    SB: Null Rod
    SB: Perish
    SB: Pithing Needle
    SB: Teferi, Mage of Zhalfir
    SB: Tormod’s Crypt

    • This reply was modified 4 months, 3 weeks ago by ShaneShane.

    I manage Adelaide Eternal, a group running monthly tournaments in SA for Vintage, Highlander, and Legacy. We also commentate feature matches which are uploaded to our YouTube channel every month. Visit: www.youtube.com/adelaideeternal

    #952
    RyanRyan
    Participant

    Updated list after the April 2018 points changes.

    I have added the 20th “land” in the form of Wasteland* while cutting Treasure Cruise** as I want to maintain the cheap/free interaction. So far this change has continued to perform very well and I haven’t missed the powerful draw spell too much. The other main deck difference is between Tasigur & the Big Fish, I am still not sure if the extra point of power is worth the extra cmc.

    //WALK PACKAGE (5)
    1 Time Walk ***
    1 Regrowth
    1 Noxious Revival
    1 Snapcaster Mage *
    1 Jace, Vryn’s Prodigy

    //THREATS (9)
    1 Deathrite Shaman
    1 Grim Flayer
    1 Tarmogoyf
    1 Scavenging Ooze
    1 Hooting Mandrills
    1 Gurmag Angler
    1 Tombstalker
    1 True-Name Nemesis *
    1 Vendilion Clique

    //GLUE (8)
    1 Gitaxian Probe
    1 Mishra’s Bauble
    1 Thought Scour
    1 Mental Note
    1 Brainstorm
    1 Ponder
    1 Preordain
    1 Gush

    //INTERACTION (12)
    1 Force of Will *
    1 Daze
    1 Mental Misstep
    1 Spell Pierce
    1 Spell Snare
    1 Thoughtseize
    1 Inquisition of Kozilek
    1 Collective Brutality
    1 Hymn to Tourach
    1 Censor
    1 Mana Leak
    1 Counterspell

    //REMOVAL (6)
    1 Fatal Push
    1 Dismember
    1 Abrupt Decay
    1 Diabolic Edict
    1 Liliana of the Veil
    1 Liliana, the Last Hope

    //LAND (20)
    1 Polluted Delta
    1 Misty Rainforest
    1 Verdant Catacombs
    1 Flooded Strand
    1 Scalding Tarn
    1 Bloodstained Mire
    1 Marsh Flats
    1 Wooded Foothills
    1 Windswept Heath
    1 Underground Sea
    1 Tropical Island
    1 Bayou
    1 Watery Grave
    1 Breeding Pool
    1 Overgrown Tomb
    1 Island
    1 Swamp
    1 Wasteland*
    1 Creeping Tar Pit
    1 Faerie Conclave

    SIDEBOARD
    1 Duress
    1 Null Rod
    1 Energy Flux
    1 Trygon Predator
    1 Nihil Spellbomb
    1 Tormod’s Crypt
    1 Sylvan Library
    1 Hydroblast
    1 Bitterblossom
    1 Flusterstorm
    1 Baleful Strix
    1 Engineered Explosives
    1 Toxic Deluge
    1 Darkblast

    #1002
    Sarven McLintonSarven McLinton
    Keymaster

    Hootie and the BUG Fish has been performing very well over the last few months, and I came on here to say “Ryan Parry has been leading the BUG Tempo archetype to multiple Top 8 finishes and I’ll source the latest post-Cruise-pointing list since the deck has gone up by 1 point” but lo and behold I’ve been beaten to the punch! Ryan had another Top 8 finish at the AE Highlander Challenge in SA yesterday and the change to Wasteland * over Cruise *(*) has been doing well it seems.

    I manage Adelaide Eternal, a group running monthly tournaments in SA for Vintage, Highlander, and Legacy. We also commentate feature matches which are uploaded to our YouTube channel every month. Visit: www.youtube.com/adelaideeternal

    #1186
    unclemeatunclemeat
    Participant

    Play this one: http://auseternal.com/forums/topic/gp-sydney-highlander-challenge/

    The kind of guy to cast a Standstill.

    #1391
    RyanRyan
    Participant

    Current version, came 3rd at 23 person Highlander event in Adelaide.

    Land (20)
    1x Bayou
    1x Breeding Pool
    1x Creeping Tar Pit
    1x Flooded Strand
    2x Island (2nd basic island should probably a forest for Prismatic Vista)
    1x Misty Rainforest
    1x Overgrown Tomb
    1x Polluted Delta
    1x Prismatic Vista
    1x Scalding Tarn
    1x Strip Mine*
    1x Swamp
    1x Tropical Island
    1x Underground Sea
    1x Verdant Catacombs
    1x Wasteland*
    1x Waterlogged Grove
    1x Watery Grave
    1x Wooded Foothills

    Planeswalker (2)
    1x Liliana of the Veil
    1x Liliana, the Last Hope

    Instant (16)
    1x Abrupt Decay
    1x Assassin’s Trophy
    1x Brainstorm
    1x Counterspell
    1x Daze
    1x Dismember
    1x Fatal Push
    1x Force of Negation
    1x Gush
    1x Mana Leak
    1x Mental Misstep
    1x Mental Note
    1x Remand
    1x Spell Pierce
    1x Spell Snare
    1x Thought Scour

    Sorcery (10)
    1x Chart a Course
    1x Collective Brutality
    1x Gitaxian Probe
    1x Hymn to Tourach
    1x Inquisition of Kozilek
    1x Ponder
    1x Preordain
    1x Regrowth
    1x Thoughtseize
    1x Time Walk***

    Creature (12)
    1x Deathrite Shaman
    1x Delver of Secrets Flip
    1x Grim Flayer
    1x Hooting Mandrills
    1x Jace, Vryn’s Prodigy
    1x Scavenging Ooze
    1x Snapcaster Mage*
    1x Tarmogoyf
    1x Tasigur, the Golden Fang
    1x Tombstalker
    1x True-Name Nemesis*
    1x Vendilion Clique

    Sideboard (15)
    1x Ashiok, Dream Render
    1x Baleful Strix
    1x Bitterblossom (Null Rod/Collector Ouphe)
    1x Blue Elemental Blast
    1x Carpet of Flowers
    1x Darkblast
    1x Duress
    1x Engineered Explosives
    1x Faerie Macabre
    1x Flusterstorm (Veil of Summer)
    1x Hydroblast
    1x Submerge
    1x Sylvan Library
    1x Toxic Deluge
    1x Trygon Predator

    Quick observations; I have been a bit turned off by Assassin’s Trophy lately as it does go against the mana denial plan. Was too light on artifact hate. A lot of the time Force of Negation has come across a little weak. Looking at testing out Mu Yanling, Sky Dancer.

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